This sculpture was an interesting process that took several steps. First I scanned a broken big cat skull from the University of Dundee collections. After I had scanned the object I decided I wanted to fix up the skull a bit and add a mandible. In Zbrush I fixed the original scan and sculpted a mandible to fit. I then textured the two objects in Substance painter. Finally I moved to Blender to animate a simple turntable animation with the mandible moving up and down in a chewing motion.
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